The Future of Engineered Bases – State Right Now

It’s time to talk about Engineered Bases and the Matchmaking that got recently updated and many Clashers put their hopes into. Engineered (also referred to as “lopsided”) bases have been a hot topic for everyone participating in Clan Wars, both casual and competitive, for the past year now.

ATTENTION! Supercell has changed the algorithm to match engineered bases preferably against other engineered bases in the August 2017 Update – read more about that here

Engineered Bases – Future or Past?

The whole topic of engineered bases have been splitting the whole community into two fractions – one calling it cheating and the other one (primarily those who do it) call it a style of play that is supported by Supercell because there’s nothing against it.

I don’t want to make this discussion and Supercell had decided in the past messages that they want to go in the direction of matching engineered clans primarily against other clans with engineered bases.

The changes end of August was something so many Clashers put their hopes in and after a couple of weeks I think we should take a look at the current state (and I also want to hear your opinion).

What the update really changed

Before we jump right into the community feedback, I also want to show what this update end of August really was. I often hear people saying that Matchmaking got totally changed with this update – that’s not true!

Supercell made very clear that they primarily started counting offensive strength a lot more but that’s not the big “update” to matchmaking – the big part is that they reworked the algorithm in a way that allows them to make adjustments a lot more easily than it was, a strong commitment that they will work and update the matchmaking more regularly in the future.

Engineering Today?!

Matchmaking is always a compromise between matching equal clans and also finding a clan for Clan War within a time that’s working. Naturally, this means that with every second passing by, the matchmaking will also look for clans that are more similar to your clan (and less exactly matching).

Well, I don’t want to tease any longer and the feedback for the latest round of changes is not very good – some might even say it’s even worst than before. There are two threads in the official forum counting together more than 200 pages and 90% of the feedback there is pretty negative. Many clans have shown their recent matches and the times that they got outmatched are still really high.

At least Supercell was reaching out yesterday and letting us know that they are aware and they are still monitoring and working on matchmaking (you remember above, that they now are able to make adjustments more easily?!) Well, here’s the notification:

With that being said, Supercell will work on it is something that we have been hearing for a lot of months now. I do understand that it’s extremely complicated to match up to clans that are similar enough to call it an even match, but right now we’re still far away from this.

So how has it been for you lately with Clan War Matchups? Beeter, worst or the same?


The problem is that many casual clans, who only complete one or two Clan Wars every week, do so for fun, but still with the intention of winning.  These clans use their main accounts, which they have played for years and intend to reach fully maxed bases.  When they get matched against clans with engineered bases, they don’t stand much chance of winning the Clan War.

Why is engineering a big problem?

Engineering means solely focusing on upgrading Town Hall to get stronger troops for attacking without building the new defenses.

This will give these bases a lower war weight, but with only 1 base defending (3 stars lost) and 2 attacks (6 possible stars won). In return, their clan will get matched against a clan that may have less TH10/TH11 bases, so they are not able to collect as many stars on top of the enemy’s war map.

First of all, this not cheating since it uses no irregular glitch. They just prioritize upgrades with the understanding of how war matchmaking works.

In case you’d like to learn more about this, please read the war weight guide here: